Global Game Merch.Independent Publishing in Japan.
Turn your game into merch fans actually want. Or bring your PC browser game to players in Japan.
Global Game Merchandise
- Custom Merch DesignWe turn your game's world into official merch, from first concept to final art you sign off on.
- Zero CostNo inventory or production costs — you never pay us anything to launch your line.
- Global Tracked ShippingWe print, pack, and ship to fans worldwide — with tracking the whole way.
- Royalty PayoutsEvery sale is tracked, and you get paid as your line earns.

Japan PC Browser Publishing
We publish PC browser games in Japan and distribute them across popular Japanese platforms, including Yahoo! Mobage, Mixi, and more.
Our network placement puts your title in front of engaged, high-value players on the platforms where they already play.
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Here are what some developers say about us.
“We have cooperated with wizQ for quite a long time and we really want to say thanks to all the staff from wizQ. We can definitely feel the passion, positive attitude, and spirit from everything they did for our products.”

McGregor Wang
Senior Project Manager, Shinezone Corp.
“Orange Apps has long term partnership with wizQ. We published many games with wizQ and plan to continue publish our new games in the future.”

Anton Staroverov
CEO, OrangeApps
“The wizQ team displays high user loyalty, providing their players with prompt service whatever issue arises. wizQ is always full of ideas on how to improve user experience, which makes working with them truly rewarding.”

Maksim Samorukov
Chief Projects Officer, Crazy Panda
“wizQ has a very friendly and effective team with superb data analytics skills. They professionally respond to emergency issues very quickly. We are looking forward to release more games through them in the future!”

Desmond Qi
Project Manager, EU Game
“The support from wizQ is amazing. All the account managers we had a pleasure to work with are result-oriented, knowledgeable professionals. They will learn your game from top to bottom, and make sure the game runs smoothly all the time. They also spend tons of time and efforts to discuss with us on how we can improve our product and its performance for the Asian markets.”

Helen Kostina
Sr. BD Manager, Awem Games